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Curriculum

Modul CS3010-KP04, CS3010

Human-Computer-Interaction (MCI)

Duration:


1 Semester
Turnus of offer:


each winter semester
Credit points:


4
Course of studies, specific field and terms:
  • Master Entrepreneurship in Digital Technologies 2020 (optional subject), interdisciplinary competence, Arbitrary semester
  • Bachelor Computer Science 2019 (compulsory), foundations of computer science, 5th semester
  • Bachelor Robotics and Autonomous Systems 2020 (optional subject), computer science, 5th or 6th semester
  • Bachelor Medical Informatics 2019 (optional subject), computer science, 4th to 6th semester
  • Master Biophysics 2019 (optional subject), Elective, 1st semester
  • Master Psychology 2016 (optional subject), interdisciplinary competence, 3rd semester at the earliest
  • Bachelor Computer Science 2016 (compulsory), foundations of computer science, 5th semester
  • Bachelor IT-Security 2016 (compulsory), computer science, 3rd semester
  • Bachelor Robotics and Autonomous Systems 2016 (optional subject), computer science, 5th or 6th semester
  • Master Entrepreneurship in Digital Technologies 2014 (optional subject), interdisciplinary competence, Arbitrary semester
  • Master psychology 2013 (optional subject), interdisciplinary competence, 3rd semester
  • Master Medical Informatics 2014 (optional subject), computer science, 1st or 2nd semester
  • Bachelor Computer Science 2014 (compulsory), foundations of computer science, 5th semester
  • Bachelor Medical Informatics 2014 (optional subject), computer science, 5th or 6th semester
Classes and lectures:
  • Human-Computer-Interaction (exercise, 1 SWS)
  • Human-Computer-Interaction (lecture, 2 SWS)
Workload:
  • 20 Hours exam preparation
  • 45 Hours in-classroom work
  • 55 Hours private studies
Contents of teaching:
  • Introduction and overview of the topic area
  • Norms and legal foundations
  • Human information processing and processes of actions
  • Models for human-computer systems and interactive media
  • Input/Output devices and interaction technologies
  • User-centered development process and special groups of users
  • Usability Engineering
  • System paradigms and corresponding system examples
  • Evaluation and impact analyzes
  • Innovative concepts and systems
Qualification-goals/Competencies:
  • The students know the principles and methods of the context-, task- and user-centered development of interactive systems.
  • They have basic knowledge about human information processing and can introduce it into the design process.
  • They know the basic models of interactive systems und can apply them for their analysis and evaluation.
  • They have the ability to analyze and review interative systems based on criteria.
Grading through:
  • written exam
Responsible for this module:
Teachers:
Literature:
  • M. Dahm: Grundlagen der Mensch-Computer-Interaktion - Pearson Studium, 2006
  • J.A. Jacko: The Human-Computer Interaction Handbook - CRC Press, 2012
Language:
  • offered only in German
Notes:

Prerequisites for attending the module:
- None

Prerequisites for the exam:
- Successful completion of homework assignments as stated in the beginning of the course

Exam(s):
- CS3010-L1 Mensch-Computer-Interaktion, Klausur, 90min, 100% der Modulnote

Letzte Änderung:
27.7.2021