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Curriculum

Modul CS3205-KP04, CS3205

Computer Graphics (CompGrafik)

Duration:


1 Semester
Turnus of offer:


each summer semester
Credit points:


4
Course of studies, specific field and terms:
  • Bachelor Computer Science 2019 (optional subject), major subject informatics, Arbitrary semester
  • Bachelor MES 2020 (optional subject), computer science / electrical engineering, 3rd semester at the earliest
  • Bachelor Media Informatics 2020 (compulsory), media informatics, 6th semester
  • Bachelor Robotics and Autonomous Systems 2020 (optional subject), computer science, 5th or 6th semester
  • Bachelor Medical Informatics 2019 (optional subject), computer science, 4th to 6th semester
  • Bachelor Computer Science 2016 (optional subject), major subject informatics, Arbitrary semester
  • Bachelor Robotics and Autonomous Systems 2016 (optional subject), computer science, 5th or 6th semester
  • Bachelor IT-Security 2016 (optional subject), computer science, Arbitrary semester
  • Bachelor Medical Informatics 2014 (optional subject), computer science, 5th or 6th semester
  • Bachelor MES 2014 (optional subject), computer science / electrical engineering, 4th or 6th semester
  • Bachelor Media Informatics 2014 (compulsory), media informatics, 6th semester
  • Bachelor Computer Science 2014 (optional subject), central topics of computer science, 5th or 6th semester
  • Bachelor Medical Informatics 2011 (optional subject), computer science, 4th to 6th semester
  • Master Computer Science 2012 (optional subject), advanced curriculum imaging systems, 2nd or 3rd semester
  • Bachelor CLS 2010 (optional subject), mathematics, 6th semester
  • Bachelor Computer Science 2012 (optional subject), central topics of computer science, 5th or 6th semester
  • Master CLS 2010 (optional subject), mathematics, 2nd semester
  • Bachelor Computer Science 2012 (compulsory), specialization field media informatics, 5th or 6th semester
Classes and lectures:
  • Computer Graphics (exercise, 1 SWS)
  • Computer Graphics (lecture, 2 SWS)
Workload:
  • 45 Hours in-classroom work
  • 55 Hours private studies
  • 20 Hours exam preparation
Contents of teaching:
  • Geometric transformations in 2D and 3D
  • Homogeneous coordinates
  • Transformations between Cartesian coordinate systems
  • Planar and perspective projections
  • Polygonal models
  • Illumination models and shading methods
  • Texture Mapping
  • Culling and clipping
  • Hidden line and surface removal
  • Raster graphics algorithms
  • Ray tracing
  • Shadows, reflections and transparency
  • Basics of graphics programming with OpenGL and GLSL
Qualification-goals/Competencies:
  • Students know the basic concepts, algorithms and methods in computer graphics
  • They are able to implement and apply principle algorithms
  • They are able to explain the learned techniques and to assess their possibilities and limitations
Grading through:
  • written exam
Requires:
Responsible for this module:
Teachers:
Literature:
  • Foley et. al: Grundlagen der Computergrafik - Addison-Wesley, 1994
Language:
  • offered only in German
Notes:

Admission requirements for taking the module:
- None (the competences of the modules listed under ''requires'' are needed for this module, but are not a formal prerequisite)

Admission requirements for participation in module examination(s):
- Successful completion of exercise slips and programming projects as specified at the beginning of the semester

Module exam(s):
- CS3205-L1: Computer Graphics, written exam, 90 min, 100 % of module grade

Letzte Änderung:
20.4.2023